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1) You are an MS Bot.

Don’t think otherwise. Outside of 2v2 arenas, you are not the only person dealing damage (unless you run Double Healer Warrior, which I will cover later on). You are there to make sure the kill target is playing in a wounded state. Your presence alone makes an opposing healer’s life a living nightmare, so be sure to ALWAYS try to keep Mortal Strike up. If you are reliable enough to keep it up all the time, people will understand if it falls off, it’s because it was avoided (dodged/parried/blocked), not because you had to think twice about it.

2) Don’t stand there.

Seriously. Don’t stand in a spot that will force you to pop cooldowns. Bad positioning in an Arena match will cost you heavily in the long run. Always be aware of A) your target’s position, B) His teammates, and C) your healer/teammates. Call out over Ventrilo/Skype etc whether or not you think it is safe for a healer to reposition him/herself so that they can avoid a tight situation. The more informed you are about positioning in a match = more control over the game.

3) You take the most damage in PvP from casters.

This is a fact. When Spell Reflect is on cooldown, casters will tear you apart. They have to, after all, or else you will do likewise to them. Be sure to help your healer(s) out by avoiding as much incoming spell damage as possible (interrupting casts/spell reflecting/intervening a teammate to get out of line of site, etc). This cannot be stressed enough, as you will take too much damage from casters if you don’t, and your healer will eventually run out of mana from healing you.

4) Peel.

Warriors have some the most effective peeling in the game. Between Charge/Intercept/Hamstring/Piercing Howl, a Warrior has all the tools necessary to ensure a team member does not get trained by melee. If all else fails, feel free to pop cooldowns and slaughter an enemy to force opposing players to peel you, which will essentially allow the teammate that was pressured to better position him/herself.

5) Time cooldowns.

Don’t charge in and Bladestorm. It won’t work. Be sure to time your cooldowns with your partners to ensure maximum efficiency. Yes, that means Strangulate+Gargoyle+Bladestorm. It’s cheesy I know, but by God it works.

6) Pool Rage on peeling targets.

Speaks for itself. This is the only time MS is not necessary. This is because your peel target isn’t generally the kill target. If it is, then keep MS up, but otherwise, just keep Hamstring up and pool rage for a power swap.

7) PvP Rotation?

There is no rotation, just attempt to keep up MS/Rend/hamstring and stay on your target. Overpower casts/interrupt them if you’re a ninja. Try to time TfB procs (not really a proc but w/e) so that you can Overpower and then do it again after the global finishes.

Interrupt Mass Dispell if you are Hoodrch/My doppleganger in disguise.

8) Know everything about every other class.

Absolutely necessary. You need to know what every ability is in the game, so you will know how to counter it.

9) Have fun with it.

The Warrior class in PvP will become stressful. Rogues will do that to you all the time. So will Frost Mages. And Boomkins. And Hunters. And Shadow Priests. You get the point. Just try to always look on the bright side of a loss, and be sure to see what you could have done better. I’ve lost against Shadow Priest/Rogue countless times. I’ve also 1v2′d Shadow Priest/Rogue after they killed my healer. It’s all about adapting, but you’ll never adapt if you don’t enjoy it.

Races:

Since the change to certain racials, the Warrior class has shifted somewhat in terms of what is absolutely most effective in PvP. These differences are like hairline fractions that pose no threat however, so pick which ever race you feel you enjoy the most as a warrior.

Orc: Can’t go wrong with a passive Stun Reduction racial that stacks with Iron Will. The AP CD is nice too, although hardly noticable once you get extremely well geared. Green is a cool colour, and their swings are cool. Doesn’t afraid of much.

Human: The extra expertise is meh, and Diplomacy is lol if you aren’t grinding out the Justicar title. Every Man for Himself should be the only reason you go Human (they run weird). That being said, If you have 2 amazing PvE DPS trinkets, and you are NOT a Human Warrior, you are gimping yourself. HARD.

Gnome: Escape Artist is the best racial designed for Warriors currently. They have increased Intellect (lol) and are subject of many jokes. Nice race to pick if you’re an Engineer. They have big heads. Roll at your own risk if you have low self-esteem (like Serennia. he might steal your iPod if you make fun of him).

Tauren: Warstomp is awesome. It can interrupt that last cast to finish off a healer, or can help alleviate pressure for 2 seconds (a huge timeframe for making a decision in PvP). They have roughly 500-600 more health than other Warriors, due to the increased Stamina that they get. they are also very manly and bring all the Russian girls to the yard.

Night Elf: Can you reflect death coils/Deep Freeze? If so, than a Night Elf might just be the reactionary race you were looking for. Seriously, in the right hands, Shadowmeld is gamebreaking. To everyone else, however, it is lackluster and atleast it interrupts casts when used (helpful against spellcleave). Increased chance to be missed is overpowered. Increased dodge can slightly (so very slightly) increase the amount of times you can revenge. Maybe by one. AND THEY CAN DO FLIPS OMG.

If you do roll a Night Elf, call yourself Keanureeves if you can Shadowmeld Death Coil.

Draenei: An extremely underrepresented race, which I can’t explain. That 1% extra hit changes your gear setup to allow more interesting stats. Gift of the N’aaru + Enraged Regeneration + Lifeblood, all mixed in with say, a Battlemaster trinket, is an insane amount of healing, which is something Warriors aren’t known for. But for the love of God, DO NOT ROLL A MALE DRAENEI. I will disown you if you do.

Dwarf: Eh. Bleed removal is cool against mirror matches, but other than that, Dwarf Warriors are a lackluster choice. Pick em for the beard though. And the treasure finding.

Troll: LOL HASTE. Voodoo Shuffle is helpful, believe it or not, for a class that is pretty easy to peel. They are very lanky. Roll one at your own risk.

Undead: Avoid these guys like the plague (irony). Pre-S7, Undead Warriors were up there with Human Warriors in terms of overpowered-ness, because we hard countered Warlocks. Since the change to Will of the Forsaken, Undead should only be chosen to idolize me/ Alloraan. And Skymind.